A little catching up is in order since there has been 3 game nights since my last post… sorry about that. I’ve let that pesky “normal life” thing get in the way of things 😉
Lysandra, Bran, Fang and Theren team up quite well and go to work to finish off the zombies. Then there is a pesky bug to stop, and, of course, that’s not all…
The group work their way from the tower out to the remainder of the zombies. Theren makes good use of his sensory link to Tolthas for recon.
It takes very little time to find the remaining ogre zombies and reanimated villagers. They pull out all the stops for a final fight with the zombies. Fang makes good use of a spell of entanglement to help slow down the lumbering ogre zombies. With the group numbering four now, dispatching zombies takes far less time and less sacrifice of blood.
The bug creature is spotted soon after the last zombie falls. The group decides that the bug cannot escape. They pursue it and engage it.
The bug decides to try and dispatch the group quickly by conjuring a poison fog. Bran takes the brunt of the poison while the rest resist it to some degree. Once again, Fang comes through with a spell to conjure a globe of swirling winds around him. Using it disperses a significant amount of the poison fog quickly. Lysandra heals Bran and they head into melee with the bug.
The bug is not stupid. It sees that the group is more capable than it thought, given how they dispatched the poison cloud so fast. But it will not let a group of lesser meat sacks conquer it and it relishes the fight.
Bran, Theren, Fang and Lysandra realize quickly that the bug creature is strong and a capable fighter, but they don’t want it to escape. Again, Bran’s combat prowess proves very valuable as he doles out damage despite the bug creature’s naturally heavy armor. It’s carapace is strong and thick.
Ultimately, the group prove themselves the better combatants. The bug creature falls to the onslaught, clearly underestimating them.
A quick search of the body reveals, among other things of value, a note…
“Find the Chosen. Set a trap to test their abilities. Report back. –Erebus”
Apparently the bug was not supposed to kill the group, AND it was supposed to survive…
Questions about this immediately come to their minds. Then they notice smoke near the lake shore and realize it’s near where Fisk put them ashore and is still waiting for their return.
Lysandra spies a villager returning from one of the hiding spots in the woods to see what has happened. She let’s him know that the villagers are now safe, tells him to find her father and runs off with the group to find out what is amiss by the lake shore.
At the lake shore they find that Captain Fisk’s boat has been burned to the waterline and there is no sign of him. They scout the area and discover Krell footprints. Again, more questions fill their minds as they consider the possibility that Kogan has tracked them here and possibly murdered their ally from Piketon.
Suddenly uncertain about what to do next, they return to South Haven to discuss things and answer some questions for Lysandra. She bears the sigil of Mentari’s Secret on her left hand like them, but knows nothing else. She wants the rest of the group to fill her in.
Lysandra is relieved to find her father unharmed, and after talking with some of the villagers about what happened and that things now appeared to be safe, the group is invited to rest and recover as needed.
There is concern over how this bug creature and its zombies knew to show up in the village. There is concern over how Kogan also managed to catch up with them. But they still have no idea how this is happening. The group feels compelled to get to Welandar City and find the hidden library in the castle dungeon. Based on what they do know and Mert’s instructions, getting to that book should provide some insight as to what might be going on.
With Lysandra brought up to speed – which convinces her to join in their quest, they hire a river boat pilot to take them down the Welandar River to the kingdom capital. Lysandra says goodbye to her father and the group, now numbering four, continue their trek toward Welandar City to find a secret book in a secret library.
Night one of the trip sees them camping on the river bank. They have to deal with the recurring shared dreams that come to haunt them in their sleep and remind them that darkness is coming. Otherwise, it is a peaceful night of camping.
There next stop is the trading town of Fork. The riverboat pilot lands them at the docks below the town of Fork and the group makes plans to spend the night there before continuing on to Welandar City.
The walled town of Fork is a bustling trade town located at the confluence of the Welandar River and the Border River. There are also a couple of roads that converge here. The town never completely sleeps due to merchants and traders arriving and leaving around the clock to move goods from Fork to other parts of the Kingdom and those with whom they trade.
So, the group do a little shopping and set themselves up to spend the night in one of the busier inns near the market area. Lysandra has been concerned that Theren does not like her given his standoffish personality and the fact that their “trades” are very different (she is a cleric of Nira the Life Giver; he is a warlock that has made a pact with an eldritch being of power). She purchases a nice scroll case to give him as a gift of friendship. She hopes that he will appreciate it and use it to protect the special scroll he carries. This does not seem to be the case when Lysandra presents the gift to Theren…
While in Fork, discussion of where they should go comes up again. The need to find allies and information is very evident. The concern about if and/or how they are being tracked has grown significant. The group is not certain that going straight to Welandar City to find a way into the secret library is the best course of action anymore. They consider going to Braiton, where this all started, to talk with Perry, the man who helped get all this started. They also consider the possibility that being near Perry, a known ally, might help deal with the threat that Kogan has become. They can also get word back to Piketon through Perry about Captain Fisk.
As they continue downriver toward Welandar City, they are ambushed by Krell from the river bank. Bran, Theren, Lysandra and Fang quickly realize that these Krell aren’t ordinary. They are well trained soldiers and very capable with the weapons at their disposal. There also gets the strange feeling he had when Slythis – and now Kogan – was nearby. This reinforces the idea that Kogan is carrying some sort of talisman that has influence over him like the bone dagger had over Slythis. There is also some concern about what sort of changes Kogan is undergoing… like Slythis did.
The battle between the riverboats and the bank is tough. The Krell soldiers are well trained and do not get shaken in the face of adversity. It is initially uncertain if the group can defeat these soldiers… until Fang calls upon his druidic powers and sets upon the Krell with a beam of radiant energy from the sky. The damage he is able to deal levels the playing field and allows for the group to begin shifting the flow of the fight.
In the end, Lysandra’s healing power, Bran’s combat prowess, Theren’s ability with eldritch magic and Fang’s radiant energy spell overwhelm the Krell soldiers. They fall except for one that had remained hidden during the fight, and that one is noticed running away from the river through the woods. They know he will be reporting back to an absent Kogan. Where was Kogan? Theren felt a presence, but the group never saw him. They begin to wonder about the tactics being used by Kogan.
After scouting the area of the fight, they float a little further downriver for another night of camping. Sometime the next day they will be at the entrance to Welandar City. Then what?
So, what now? As of right now the group is sticking with the plan of going to Welandar City to start figuring out a way into the secret library. They are at a loss as to how the bug and Kogan keep finding them. The encounter with Kogan and his soldiers makes some sense; Kogan made the assumption that they would head to South Haven and then downriver to Welandar City. The group’s route took them from Piketon to Lon-Kar and THEN to South Haven, a route that took them along the edge of The Great Lake. Kogan only had to cross the lake from Piketon.
But how did the bug know where to go? Did it know that the group would be there or just Lysandra who has lived there all her life until now? Who is Erebus? By what means are they being tracked? What will Kogan become if he has a talisman like the one that transformed Slythis? What will they find in Welandar City? How can they convince the right people to let them into the castle and look for a secret royal library?
Stay tuned 😉
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Type to you later…