Armed with the little bit of information from Mert, Fang, Bran and Theren get moving again. They know they need to find a way into the secret library in the Welandar castle back in Welandar City, but Bran wants to complete the task he set for himself – to return the Ironstar battleaxe to the family in Lon-Kar. It’s agreed to do this since they can reach Welandar City from either Piketon or Lon-Kar…
With the decision made to go to Lon-Kar find the Ironstar family and then to Welandar City to seek out the secret library, Fang, Theren and Bran plan to leave Mert’s cabin and head back to Piketon to pick up their repaired cart, new mule and the gear and things contained in the cart. They are hoping to find a boat to give them passage to Lon-Kar rather than having to travel overland.
Before they leave, Theren asks if Mert will give him the materials he needs to perform a ritual for summoning his familiar. The requirements of the spell were recently revealed to him on his scroll, but he had not found anyone with the necessary material components all in one place to buy and/or borrow for the ritual.
Mert has no problem with this and gives him what he needs. So, Theren goes down to the lake shore alone for about an hour to summon his familiar. Theren has an idea about the type of familiar he wants. He had read about a creature called a pseudodragon in his studies with his mother and decides that is what he wants to summon.
A little over an hour later, Theren returns with a small dragon-like creature flying circles over his head. It does not look quite natural, though, to be sure. It is like a pseudodragon, but with 3 eyes on its head and many more on its wings.
Perhaps Theren’s Eldritch magic had something to do with it?
After a quick exchange of farewells and Mert telling them she is always available to help if she can, the group head back along the lake shore to Piketon.
In Piketon, the group splits up to get business taken care of faster. Theren goes to Pike’s Tooth Inn to return the scroll he had borrowed from there (it contained a symbol that matched their sigils for no apparent reason other than Bran Touchwater must have written it there). Fang goes to the stable to retrieve the repaired cart and the mule he had purchased. Bran goes back to the blacksmith to see if the supplies that Berault claimed to contain a set of blacksmith’s tools has come in and let him know that he is travelling to Long-Kar.
Theren returns the scroll to Bran Touchwater and apologizes for making him uncomfortable. This seems to put things between the group and Touchwater on better terms.
Fang goes and picks up the cart and mule. The stable owner even threw in a couple of supplies for the mule. Fang then heads straight for the wharf to find a boat to take them to Lon-Kar.
Bran reaches the blacksmith shop and speaks with Berault Stormbringer. He lets the Dwerg know of his plans to return the battle-axe to the Ironstar family and asks if the supply shipment containing blacksmith tools came in. Unfortunately, the supplies had not arrived yet due to bad weather on the south side of the lake, so Bran will have to find tools elsewhere. Berault gives Bran a coin with the Ironstar family crest stamped on it with instructions to tell the family leader that Berault vouches for him. They bid each other farewell, and Bran heads to the local garrison.
At the garrison, Bran lets the garrison commander know that there are, in fact, Krell in the area. He tells the soldier about the fight he and his group had and that he believes there is a war chief and likely more Krell. The garrison commander thanks him for the information and starts working to prepare for problems.
The group meet up at the wharf. Fang’s luck finding a boat to take them to Lon-Kar has not been good. Pretty much all the barges large enough to take them and their cart have just arrived and have no plans for departure for, at least, a day.
Whether by chance or the man’s curiosity about the newcomers, Captain Fisk overhears their conversation and steps up to offer them passage to Lon-Kar on his fishing boat. After a little negotiation, they agree to leave within an hour.
They sail for a little over 3 days without incident (other than Theren’s seasick issues) and pull into the small dock that is used by Lon-Kar. Up on a hill about a half day’s walk they see Lon-Kar. It’s a walled city as best they can tell at this distance.
So, next time they get to explore Lon-Kar, a city of mostly Dwerg. It should be interesting to see how Bran makes out with the return of the battleaxe from that blacksmith who was murdered by Slythis. Will be rewarded somehow? Will he have made an ally? Catch the next Game Night post to find out 😉
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Type to you later…